Metroid Metal and Viking Guitar Live at BitGen '22: Fallen Heroes and Fortitude

This past weekend was BitGen Gamer Fest in Baltimore, MD. I played in both Metroid Metal (MM) and Viking Guitar Live (VGL) on a single day with 16 more bands at a venue called Ottobar. And we almost didn’t play. Which band? Both bands.

Unfortunately, my long-time MM brother, Dan Taylor (chunkstyle), came down with COVID the week before. He is also a member of VGL, meaning we had to decide whether to get replacements or go with... some other option? VGL promptly got a replacement, Mark Schimmelbusch (mahn), a talented player from Virginia (who pulled it off with no issue, I might add). In addition was a replacement drummer, Angel Hernandez (masikus), who picked up the VGL torch for my little brother, Adam Henry. Unsurprisingly, Angel blew us all away as well.

But with Metroid Metal I had concerns. MM music doesn’t require epic agility on the fretboard. However, it is full of half-measures, extra beats, fakeouts, and other proggy shenanigans. It’s covered in “asshole parts”, according to Danimal Cannon. HOW DOES SOMEONE COME IN AND LEARN THIS IN FIVE DAYS?! Danimal suggested Chris Dlugosz (cubosh) from Arm Cannon. Holy shit! Bass on keyboard? I mean sure! We’ve gigged with Chris for a dozen years and he already knows many of the songs. After some clever AI software to strip bass from album tracks and sourcing some 13-year-old stems, I was able to put together a care package and cut Chris loose to learn by ear. The doctor is IN.

So, ok. We’re good, right?

Then comes Friday… the day before the show…

Erik Peabody (VGL band leader) called me to say that Mega Beardo, our other VGL guitar guru, had COVID. I then heard that Kirby (MM) had not been feeling great and could perhaps have COVID. Oh ok right on.

Cue a frantic, hour-long session between myself and Erik figuring out how to plug the guitar holes between the two of us for VGL, and cue a last minute PCR test for Kirby to make sure she is clean before showtime. Friday was a four-hour practice for MM, seasoning Chris and assuming Kirby might not be there. Austin Green (our hero) even learned two MM tracks to perhaps play with us if Kirby couldn’t make it.

Saturday happens. Viking Guitar Live slayed. Metroid Metal slayed WITH a healthy Kirby there, and Chris handled Dan’s bass parts with grace and creativity. Chris was seen visibly counting on stage and eventually showing his lead sheets to the crowd for Spore Spawn. It was educational. It was Super Metroid. They got learned from Professor Cubosh.

This weekend was a test in fortitude and our ability to adapt to wildly unexpected circumstances. It was also a major triumph! It was marred by the mournful absence of bandmates and others who could not make it. It was the universe whipping us into shape. It was a bloody battle and victory, and I owe a lot to a lot of people. Not the least of which being Darmock and Austin, who lodged half the band members for the weekend!

I just needed to write all this out for closure. Thank you all for reading, thanks Nate Horsfall for the visuals and for riding it all with me, and thank you John de Campos for bringing these bands in to jam.

See you all next mission!



IT'S LOG. IT'S LOG. (2019-2021)

I’m working to redesign parts of the site for clarity, and with that comes logging everything I’ve touched for the last two years or so. Things have been busy, and I’m bad at keeping all my work in one place. Here is a punchlist of everything I’ve touched since Steven Universe: The Movie came out back in Sept of 2019.

Music for others:

Session Guitar:

Music for me:

Mixing/Mastering

Mastering

Whew! Some big announcements coming up shortly. Very excited.

Play the Game (Devolver Digital® Cinematic Universe)

It's been a while since I posted a new original song, and this one is very special! I was pulled in by Imagos Films and Devolver Digital to write an 80s-inspired rock track for their Devolver Direct 2020! The track features the MONSTER The Arkadian on vocals.

I think I've waited my whole life to write something this major scale! 🌟 I knew that having a 90210 blood type would pay off eventually. And of course The Arkadian brought it to screaming life with his incredible voice.

"Play the Game" is out now in all places new music normally ends up:

And be sure to check out the Devolver Direct to see a smattering of new games, the amazing yarn they've woven, and hear the song in context. Otherwise, the lyrics won't make much sense to you. Hopefully it inspires you anyway. Play the game.

Big thanks to The Arkadian, Don Thacker, John Robert Matz, and Materia Collective for helping this happen.

The Card of Darkness OST

New music!

album-for-website.png

I did the soundtrack and sfx for the Apple Arcade game, Card of Darkness. It's is a hand-painted adventure designed around an accessible, minimalist, card game core. It was made by Zach Gage (Ridiculous Fishing), Pendleton Ward (Adventure Time), and Choice Provisions (BIT.TRIP)

OST:
http://materia.to/cardofdarkness

Game Trailer/info:
http://www.cardofdarkness.com

The music is inspired by retro RPGs, Switched-On synth experiments, fits of danger and wonder, and the innocence of early drum machines.

When I started the first music drafts for Card of Darkness, I leaned too friendly. When you see animations and colors like the ones in this game, you might assume levity. While the game has a friendly look and an adventurous themesong, it's a tough game. It's about learning and managing dozens of enemies, building the appropriate loadout, and insane bosses. With Zach and I working together on the feel, the music takes an interestingly dark turn. It's a fun juxtaposition to the visuals. As you get deeper into the soundtrack, it's serious business - just like the game. It was a joy to work on and a great excuse to work to play with some analog instrumentation.

I'm about halfway through the game. It’s tough, and super addicting. If you're giving Apple Arcade a shot, give the game a shot!

Big shout to Materia Collective for handling this release.

Thanks for listening!

Steven Universe: The Movie, Bubsy, Stemage shows! odds and ends

Hey sup. I’m just gonna get to it and go listicle on ya. Top 10 reasons why you should finish this blog post go.

Steven Universe: The Movie

That fact that the movie exists in this form at all is an achievement in itself, but I was lucky enough to not only play guitar all over it, but do a full arrangement for the movie! I arranged “Independent Together” with Aimee Mann and Ted Leo on vocals and Aivi Tran on piano. Such an honor. I also penned “Let’s Duet” for the soundtrack - a minute long guitar duel that references many of the motifs from over the years. You can check out the movie on Cartoon Network and hear the full soundtrack here:

Bubsy: Paws on Fire!

My OST for "Bubsy: Paws on Fire!" is now available on "The Internet". Head over to "The Internet" and give it a spin:

I also made a video explaining how the soundtrack works in game. It was a super cool experiment:

This was obviously a different kind of thing for me musically, and it was a lot of fun. "Bubsy, Paws on Fire!" is available NOW on PS4/PC/Switch and was developed by the guys behind the BIT.TRIP series, Choice Provisions.

just played my first solo stemage shows

And there will be more! I joined the stage with Travis Morgan at this year’s California Extreme, and a few weeks ago I opened up for Super MadNES down near LA. Media from the event is being compiled, so stay tuned for that. It has been a joy to play some Stemage music live for the first time! I plan on doing more. Let me know if you have suggestions on where to play.

Arrangement of the Bastion ending theme, feat Claire Henry on vocals

If you've played Bastion, Transistor, or Pyre, you know that music of Darren Korb is profound. For this album project, I tackled the arrangement of "Setting Sail, Coming Home" with my lovely wife, Claire Henry, and with bass by Dan Taylor of Yes Mayhem, Metroid Metal, and Viking Guitar Live. You can hear it here:

Here are some other things I’ve touched this year so far you can check out.

I have a new game OST that should be released in the next month, so stay tuned for that. :)

Cheers for now! <3